Harun Kestendžić

Smaller projects

Hangman

A hangman game with a Bosnian interface, played by clicking letters on the screen.

  • 26 on-screen letter buttons, with click detection based on the distance to each circle.
  • Seven gallows images. Six wrong guesses lose the game, and the word is picked at random from a list.
  • A 60 frames-per-second loop with win and lose messages in Bosnian.
Type
Games
What it is
Game
Built with
Python, pygame
A full round, won: wrong guesses add to the figure, right guesses fill the word.
The start of a round: an empty gallows, blanks for the word and all 26 letters.
The start of a round.
Mid-round: part of the word guessed and the used letters removed from the alphabet.
Used letters disappear from the alphabet.
The figure almost complete after five wrong guesses, with one chance left.
One wrong guess from losing.
The whole word revealed just before the win message.
The word completed.